Tag: clutter

Clutter is an open source graphics library for creating hardware-accelerated user interfaces. It relies upon OpenGL (1.4+) or OpenGL ES (1.1 or 2.0) for rendering, can be compiled on different platforms (X11, Darwin and Win32) and has multiple bindings to other languages (including Mono, Perl, Python, Ruby and Vala). It also supports media playback using GStreamer and 2D graphics rendering using Cairo.
Clutter was created by OpenedHand Ltd, now part of Intel. Licensed under the LGPL v2.1, Clutter is free and open source software.
Clutter is implemented using the C programming language with a design based on the GObject object system. Bindings are available for these languages:
Clutter is developed on the X Window System, using the GLX extension. It is also targeted to embedded environments, either using X or the native frame buffer. As of release 0.6, native support for Mac OS X has been added. A native Microsoft Windows backend is supported since the 0.8 release. Windows pre-compiled…